I had a tutorial at University, & one of the things we covered was the role of Texture Artist as a potential career option for me.
I had a lesson in Maya, & we created a rust texture from an image from a boat I had taken at sea. I took notes, & learnt a lot of new techniques on Maya, & reminded myself on others I have already covered, but with not using the software, have easily forgotten.
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My image of metal from a trip to sea on a fishing vessel! |
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The image was edited in Photoshop:
- Cropped a copy of the rusted metal from the image to form our piece of rust
- Then using the Wrap tool, created a square that encapsulated 4 copies of the image
- To eliminate the light & dark edges of the image (top & bottom where the light hit) that were showing, giving it a rather unrealistic look, it was cloned; copying areas to cover other areas until a square image of rust appeared with no divides; looked like one image.
- Opened in Maya
- Created a sphere
- Altered the light & shine/highlight
- Amended the colour & rendered a sphere of rust texture
This image was a tutorial/test image, thus, not as perfectly clean as could be due to time constraints. |
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The image then edited in Maya & wrapped to a circle, with coloured highlights. |
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